Horatio Barracuda and the Surfboard of Destiny
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A few mockup screens from "the game that never was."
A giant undertaking for my Flash class; trying to design, write, code, make art and animation, and debug a "SIMPLE" point and click adventure game, ala LucasArts. It really was a good idea, and a lot of pretty decent art, and I even got a sort of working flash with a few screens out of it. The story I came up with was also very good, with a large cast of quirky characters and a funny plot that I might revisit someday. |
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